Winter Mayhem Game

Composing, Implementation(FMOD) and programming

For this duo project I made all the music, sound effects and ambience for the game. I implemented the audio in the game through using FMOD and creating tools and the whole audio system in Unity.

The music is going through stages (with stems) as you progress in the race, and I implement systems for snow when the player is grounded, as well as manipulating the music when you're in the air. The audience also is heard only when nearing the

Additionally, I set up the camera system using CineMachine and worked on optimization of the level by setting up Occlusion Culling and made LODs of models.